AiMalgam Core 1.1.0
API documentation for the generic Unity3D AI System
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Adds additional data to an AiMalgamEntity instance for custom mechanics, descriptions and custom AiMalgamBaseConditions More...
Public Attributes | |
bool | addThisToEntity = true |
Should this descriptor register itself to its representing AiMalgamEntity? | |
Protected Attributes | |
string | _descriptorTypeSupported = "" |
The type name of this (inherited) descriptor used to generate the hash for DescriptorTypeSupportedHash | |
int | _descriptorTypeSupportedHash = -1 |
The hash used to find the matching descriptor from AiMalgamEntity | |
AiMalgamEntity | _aiMalgamEntity |
The AiMalgamEntity this descriptor represents | |
AiMalgamEntity | _prevAiMalgamEntity |
Used if the developer changed the _aiMalgamEntity (at runtime) | |
Properties | |
string | DescriptorTypeSupported [get, protected set] |
The type name of this (inherited) descriptor used to generate the hash for DescriptorTypeSupportedHash | |
int | DescriptorTypeSupportedHash [get] |
The hash used to find the matching descriptor from AiMalgamEntity | |
AiMalgamEntity | AiMalgamEntity [get, set] |
The AiMalgamEntity this descriptor represents | |
Adds additional data to an AiMalgamEntity instance for custom mechanics, descriptions and custom AiMalgamBaseConditions