AiMalgam Core 1.1.0
API documentation for the generic Unity3D AI System
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A specific AiMalgamBaseCondition that can reference multiple conditions, which all have to succeed in order for this condition to succeed More...
Public Member Functions | |
override AiMalgamConditionResult | IsConditionMetFor (AiMalgamEntity targetAiMalgamEntity, AiMalgamEntity conditionsRequesterEntity) |
Checks if the targetAiMalgamEntity validates every AiMalgamBaseCondition in this Conditions list More... | |
virtual AiMalgamConditionResult | IsConditionMetFor (AiMalgamEntity targetAiMalgamEntity, AiMalgamEntity conditionsRequesterEntity) |
Inherit this and implement your custom condition! More... | |
Public Member Functions inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
override void | OnOpen () |
Called if the AiMalgamNodeGraph hosting this Node is opened | |
virtual void | NotifyOnNodeChanged () |
A helper method to notify node value changes and emit the OnNodeChanged event | |
override object | GetValue (NodePort port) |
Used in the AiMalgamNodeGraph. More... | |
virtual void | ResetMarkingInGraph (AiMalgamEntity requester, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Reset the node's visuals in the AiMalgamNodeGraph More... | |
virtual void | MarkInGraph (AiMalgamEntity requester, bool acceptedOrFailed, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Set the node's visuals in the AiMalgamNodeGraph (accepted or failed) More... | |
virtual void | MarkInGraph (AiMalgamEntity requester, Color markColor, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Set the node's visuals in the AiMalgamNodeGraph More... | |
Public Attributes | |
AiMalgamConditionsListWrapper | andConditions = new AiMalgamConditionsListWrapper() |
The AiMalgamBaseCondition list wrapper where each condition must validate in order for this condition to succeed | |
Public Attributes inherited from NikosAssets.AiMalgam.Settings.Conditions.AiMalgamBaseCondition | |
AiMalgamBaseCondition | output |
Used in the AiMalgamNodeGraph. Do not temper with it! | |
Properties | |
List< AiMalgamBaseCondition > | Conditions [get] |
The AiMalgamBaseCondition list where each condition must validate in order for this condition to succeed | |
Additional Inherited Members | |
Protected Member Functions inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
override void | Reset () |
override void | OnEnable () |
override void | Awake () |
override void | OnValidate () |
Events inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
virtual Action< AiMalgamNode > | OnNodeChanged |
Emitted, if the node values where changed (OnValidate()) | |
A specific AiMalgamBaseCondition that can reference multiple conditions, which all have to succeed in order for this condition to succeed
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virtual |
Checks if the targetAiMalgamEntity validates every AiMalgamBaseCondition in this Conditions list
targetAiMalgamEntity | The AiMalgamEntity to check the conditions on |
conditionsRequesterEntity | The AiMalgamEntity that requests this condition to be made (can be the same as targetAiMalgamEntity ) |
Reimplemented from NikosAssets.AiMalgam.Settings.Conditions.AiMalgamBaseCondition.