AiMalgam Core 1.1.0
API documentation for the generic Unity3D AI System
|
A specific AiMalgamBaseCondition that succeeds if any AiMalgamBaseCondition found in the Conditions list succeeds More...
Public Member Functions | |
override AiMalgamConditionResult | IsConditionMetFor (AiMalgamEntity targetAiMalgamEntity, AiMalgamEntity conditionsRequesterEntity) |
Checks if the targetAiMalgamEntity validates in at least one of the Conditions located in this class More... | |
virtual AiMalgamConditionResult | IsConditionMetFor (AiMalgamEntity targetAiMalgamEntity, AiMalgamEntity conditionsRequesterEntity) |
Inherit this and implement your custom condition! More... | |
Public Member Functions inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
override void | OnOpen () |
Called if the AiMalgamNodeGraph hosting this Node is opened | |
virtual void | NotifyOnNodeChanged () |
A helper method to notify node value changes and emit the OnNodeChanged event | |
override object | GetValue (NodePort port) |
Used in the AiMalgamNodeGraph. More... | |
virtual void | ResetMarkingInGraph (AiMalgamEntity requester, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Reset the node's visuals in the AiMalgamNodeGraph More... | |
virtual void | MarkInGraph (AiMalgamEntity requester, bool acceptedOrFailed, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Set the node's visuals in the AiMalgamNodeGraph (accepted or failed) More... | |
virtual void | MarkInGraph (AiMalgamEntity requester, Color markColor, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Set the node's visuals in the AiMalgamNodeGraph More... | |
Public Attributes | |
AiMalgamConditionsListWrapper | orConditions = new AiMalgamConditionsListWrapper() |
The AiMalgamBaseCondition list to check the AiMalgamEntity against | |
Public Attributes inherited from NikosAssets.AiMalgam.Settings.Conditions.AiMalgamBaseCondition | |
AiMalgamBaseCondition | output |
Used in the AiMalgamNodeGraph. Do not temper with it! | |
Properties | |
List< AiMalgamBaseCondition > | Conditions [get] |
The AiMalgamBaseCondition list to check the AiMalgamEntity against | |
Additional Inherited Members | |
Protected Member Functions inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
override void | Reset () |
override void | OnEnable () |
override void | Awake () |
override void | OnValidate () |
Events inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
virtual Action< AiMalgamNode > | OnNodeChanged |
Emitted, if the node values where changed (OnValidate()) | |
A specific AiMalgamBaseCondition that succeeds if any AiMalgamBaseCondition found in the Conditions list succeeds
|
virtual |
Checks if the targetAiMalgamEntity validates in at least one of the Conditions located in this class
targetAiMalgamEntity | The AiMalgamEntity to check the condition on |
conditionsRequesterEntity | The AiMalgamEntity that calls this condition (may be the same as targetAiMalgamEntity ) |
Reimplemented from NikosAssets.AiMalgam.Settings.Conditions.AiMalgamBaseCondition.