AiMalgam Core 1.1.0
API documentation for the generic Unity3D AI System
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A wrapper class with helper methods and fields that implements the IAiMalgamDecider interface. Is visible and assignable in the Unity inspector More...
Public Member Functions | |
abstract AiMalgamDecision | RootTraverse (AiMalgamEntity aiMalgamEntity, AiMalgamDecision decision) |
Traverse through valid child IAiMalgamDeciders until valid AiMalgamBaseSettings are found to form the AiMalgamDecision More... | |
Public Member Functions inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
override void | OnOpen () |
Called if the AiMalgamNodeGraph hosting this Node is opened | |
virtual void | NotifyOnNodeChanged () |
A helper method to notify node value changes and emit the OnNodeChanged event | |
override object | GetValue (NodePort port) |
Used in the AiMalgamNodeGraph. More... | |
virtual void | ResetMarkingInGraph (AiMalgamEntity requester, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Reset the node's visuals in the AiMalgamNodeGraph More... | |
virtual void | MarkInGraph (AiMalgamEntity requester, bool acceptedOrFailed, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Set the node's visuals in the AiMalgamNodeGraph (accepted or failed) More... | |
virtual void | MarkInGraph (AiMalgamEntity requester, Color markColor, bool forceRepaint=false) |
EDITOR ONLY EFFECT. Set the node's visuals in the AiMalgamNodeGraph More... | |
AiMalgamDecision | RootTraverse (AiMalgamEntity aiMalgamEntity, AiMalgamDecision decision) |
Traverse through valid child IAiMalgamDeciders until valid AiMalgamBaseSettings are found to form the AiMalgamDecision More... | |
Public Attributes | |
AiMalgamDeciderWrapper | output |
Used in the AiMalgamNodeGraph. Do not temper with it! | |
AiMalgamBaseCondition | condition = default |
The AiMalgamBaseCondition that must validate in order for this decider to traverse further | |
bool | removeAllActiveStatesAndActions = false |
If this decider validates, force the requesting AiMalgamEntity to dispose of any AiMalgamState and running AiMalgamBaseAction<BlackboardType> | |
AiMalgamStatesListWrapper | removeSpecificActiveStatesAndActions = new AiMalgamStatesListWrapper() |
Removes specific AiMalgamStates and their represented AiMalgamBaseAction<BlackboardType>s on the requesting AiMalgamEntity if this decider validates | |
Protected Member Functions | |
virtual void | HandleRunningStates (AiMalgamEntity aiMalgamEntity, bool success) |
Handle the set removeAllActiveStatesAndActions and removeSpecificActiveStatesAndActions fields here More... | |
Protected Member Functions inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
override void | Reset () |
override void | OnEnable () |
override void | Awake () |
override void | OnValidate () |
Properties | |
abstract bool | IsLeaf [get] |
Does this decider represent a branch-leaf? | |
Additional Inherited Members | |
Events inherited from NikosAssets.AiMalgam.Settings.AiMalgamNode | |
virtual Action< AiMalgamNode > | OnNodeChanged |
Emitted, if the node values where changed (OnValidate()) | |
A wrapper class with helper methods and fields that implements the IAiMalgamDecider interface. Is visible and assignable in the Unity inspector
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protectedvirtual |
Handle the set removeAllActiveStatesAndActions and removeSpecificActiveStatesAndActions fields here
aiMalgamEntity | The AiMalgamEntity to remove the AiMalgamStates and AiMalgamBaseAction<BlackboardType>s |
success | Are we allowed to do said removals? |
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pure virtual |
Traverse through valid child IAiMalgamDeciders until valid AiMalgamBaseSettings are found to form the AiMalgamDecision
aiMalgamEntity | The requesting AiMalgamEntity to apply the resulting (valid) AiMalgamBaseSettings on |
decision | The previous (or initial) AiMalgamDecision to expand |
Implements NikosAssets.AiMalgam.Settings.Deciders.IAiMalgamDecider.
Implemented in NikosAssets.AiMalgam.Settings.Deciders.AiMalgamBaseDecider, and NikosAssets.AiMalgam.Settings.Deciders.AiMalgamSubGraphDecider.